5X5 door (WO_OT)
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5X5 door (WO_OT)
i am building a 5X5 door which is INCREADEBLY complicated and recource intensicive.
after about 4-5 hours of labour (not countin mining) and debugging, THE DAM THING STILL DOES NOT WORK!
i managed to get it in a .schematic file here: *DOES NOT WORK SERVERSIDE, REMOVED FILE FROM DROPBOX*
any chance you can help me world edit it over the current one? or at least set it in the server files so tim can help me with it. IT IS SO FRUSTRATING NOT BEING NOT BEING ABLE TO FIND THE FLAW!
after about 4-5 hours of labour (not countin mining) and debugging, THE DAM THING STILL DOES NOT WORK!
i managed to get it in a .schematic file here: *DOES NOT WORK SERVERSIDE, REMOVED FILE FROM DROPBOX*
any chance you can help me world edit it over the current one? or at least set it in the server files so tim can help me with it. IT IS SO FRUSTRATING NOT BEING NOT BEING ABLE TO FIND THE FLAW!
Last edited by wild_dog on Thu Jul 24, 2014 9:16 am; edited 1 time in total
wild_dog- Posts : 20
Join date : 2014-07-07
okay you win
Okay you win. haha I will do it but, only this one time! I can't be uploading server files every time someone asks especially when we get busy! and the server has to be fair for everyone.
Re: 5X5 door (WO_OT)
true. it's just that, i have been following a 40 minute tutorial TO THE LETTER, and at 1 point they say "ok, now do this past 10 minute part mirrored" and it just keeps fucking up!
i promise i won't do any autlandish things that will eventualy fail and need admin intervention anymore.
PS: new link:
*DOES NOT WORK SERVERSIDE, REMOVED FILE FROM DROPBOX*
i promise i won't do any autlandish things that will eventualy fail and need admin intervention anymore.
PS: new link:
*DOES NOT WORK SERVERSIDE, REMOVED FILE FROM DROPBOX*
Last edited by wild_dog on Thu Jul 24, 2014 9:16 am; edited 1 time in total
wild_dog- Posts : 20
Join date : 2014-07-07
Re: 5X5 door (WO_OT)
welp, turns out this door does not work on servers becaus the required tickrate accuracy is just too much. scrap that project.
wild_dog- Posts : 20
Join date : 2014-07-07
Re: 5X5 door (WO_OT)
i did it my way!
remade the etire redstone cirquitry from the ground up, used a different closing design, and sapced out the piston sequence to prevent tick rate problems.
not as fancy, compact and a lot more resources required, but it works!
by the way, i found out it was not a tickrate problem, but a block update problem that caused the door to malfunction. the door at 1 point essentialy creates a BUD switch instead of just extending the pistons, so i added a block update next to the pistons in question.
remade the etire redstone cirquitry from the ground up, used a different closing design, and sapced out the piston sequence to prevent tick rate problems.
not as fancy, compact and a lot more resources required, but it works!
by the way, i found out it was not a tickrate problem, but a block update problem that caused the door to malfunction. the door at 1 point essentialy creates a BUD switch instead of just extending the pistons, so i added a block update next to the pistons in question.
wild_dog- Posts : 20
Join date : 2014-07-07
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